INTERNSHIP DETAILS

XR Engineering Intern

CompanyDolby Laboratories, Inc.
LocationBurlingame
Work ModeOn Site
PostedFebruary 18, 2026
Internship Information
Core Responsibilities
The intern will join the PC Audio Integration team to deliver Dolby Atmos spatial audio to Windows PCs. Responsibilities include building APIs, designing servers, creating workflows, and collaborating with senior engineers.
Internship Type
full time
Salary Range
$50 - $55
Company Size
2012
Visa Sponsorship
No
Language
English
Working Hours
40 hours
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About The Company
We're the rain on the roof in a movie. The music flowing through your earbuds when you're at the gym. The footsteps lurking behind you in a video game. The voice of a colleague on a call who seems to be right next to you. The sight of a breathtakingly bright and vivid sunset on your TV. Making experiences come alive through technology is what we do. It's been our mission since day one. It began with our founder, Ray Dolby, a visionary scientist and inventor. As a young engineer and music lover, he was driven to improve the listening experience. And with that simple motivation, plus countless hours of experimentation, he created a solution—a solution that was elegant and practical, highly sophisticated, and wholly devoted to the artist's vision. Even as we've become a global company, Dolby Laboratories continues to reflect Ray Dolby's values. Here, science meets art. And high tech goes far beyond computer code. Founded in 1965 and headquartered in San Francisco, Dolby has grown into a leading global innovator and developer of audio, imaging and voice technologies for cinema, home theaters, PCs, mobile phones, and games. Our products include Dolby Digital Plus, TrueHD, Dolby Voice, Dolby Atmos and Dolby Vision. Today, over 2,000 individuals around the globe share their talents and energy to enable the most immersive experiences that technology can deliver.
About the Role

Join the leader in entertainment innovation and help us design the future. The Dolby U internship program offers impactful, project-based work experience in a collaborative, creative environment where you work side by side with industry leaders. Amplify your insatiable curiosity by implementing real-world solutions that revolutionize how people communicate and how entertainment is created, delivered, and enjoyed worldwide. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work. For any student seeking to gain invaluable expertise through meaningful, personal contributions, we invite you to join us in continuing to design a future where technology meets entertainment!

 

Dolby’s consumer entertainment and cinema businesses are bringing Dolby’s breakthrough technologies, powering the world’s top movies, TV shows, music, games, and live sports to more places around the world across a wider range of consumer experiences and devices.

 

 

Role Overview
You will join our XR Content Tools team! Use your knowledge of software development, XR content production, Universal Scene Description (USD), and Unity to explore new XR workflows.
 
Key Responsibilities
  • Work deeply with Universal Scene Description (USD/USDZ) assets and specification
  • Extend USD generation and playback capabilities within the Unity game engine toward proofs-of-concept
  • Collaborate with XR engineers and members of our R&D team
  • Develop automated interoperability testing
  • Generate technical documentation

 

Required Qualifications
  • Working toward a Bachelor's or Master's degree in software development, or demonstrates equivalent experience
  • XR/Spatial computing experience on platforms like Unity XR, OpenXR, Meta Quest, Apple Vision Pro, or HoloLens
  • Demonstrable experience creating virtual reality (VR) or mixed reality (MR) experiences in Unity
  • Demonstrable experience with Python and C#
  • Familiarity with USD and glTF scene-graph formats
  • Familiarity with media packetization and carriage as described in MPEG-I, MPEG-4 Part 12, and MPEG-4 Part 14
  • Familiarity with content creation workflows for linear or interactive media

 

Desired Qualifications
  • Experience with NVIDIA Omniverse or other USD ecosystems
  • Experience with Blender, Maya, or Houdini
  • Familiarity with digital twins
  • Familiarity with HLS or DASH
  • Experience optimizing for real-time playback in interactive environments
  • Experience with software test development and automated test frameworks (e.g. pytest, Googletest)

 

Eligibility: 

 

Working towards a Bachelor’s or Master's degree in software developmentor a related field; recent grads who are within 6 months of graduation are also eligible to apply. Must be available to work full-time Monday – Friday for 3 months between May/June 2026– August/September 2026. 

 

Start dates for the internship are as follows: (*note* this date is not flexible) 

  • Monday, May 18, 2026 

  • Tuesday, May 26, 2026 

  • Monday, June 15, 2026 

 

 

The San Francisco/Bay Area base hourly range for this internship position is $50-55/hr and can vary if outside of this location. Our hourly ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific hourly range and perks and benefits for your location during the hiring process.

 

Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12

 

Equal Employment Opportunity:
Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.

Key Skills
PythonFastAPIC++APIsAINatural Language ProcessingEvent-Driven WorkflowsTechnical DocumentationWindows DevelopmentAudio ProcessingAccessibility TechnologiesMultimedia
Categories
TechnologyEngineeringSoftwareCreative & Media
Benefits
Flexible WorkCollaborative EnvironmentProject-Based Work Experience