INTERNSHIP DETAILS
Exploratory Engineering Intern
CompanyDolby
LocationSan Francisco
Work ModeOn Site
PostedJanuary 20, 2026

Internship Information
Core Responsibilities
The intern will use creative instincts to prototype new entertainment experiences. This role involves working with various technologies and tools related to audio and video processing.
Internship Type
full time
Company Size
2012
Visa Sponsorship
No
Language
English
Working Hours
40 hours
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About The Company
We're the rain on the roof in a movie. The music flowing through your earbuds when you're at the gym. The footsteps lurking behind you in a video game. The voice of a colleague on a call who seems to be right next to you. The sight of a breathtakingly bright and vivid sunset on your TV.
Making experiences come alive through technology is what we do. It's been our mission since day one.
It began with our founder, Ray Dolby, a visionary scientist and inventor. As a young engineer and music lover, he was driven to improve the listening experience. And with that simple motivation, plus countless hours of experimentation, he created a solution—a solution that was elegant and practical, highly sophisticated, and wholly devoted to the artist's vision. Even as we've become a global company, Dolby Laboratories continues to reflect Ray Dolby's values. Here, science meets art. And high tech goes far beyond computer code.
Founded in 1965 and headquartered in San Francisco, Dolby has grown into a leading global innovator and developer of audio, imaging and voice technologies for cinema, home theaters, PCs, mobile phones, and games. Our products include Dolby Digital Plus, TrueHD, Dolby Voice, Dolby Atmos and Dolby Vision. Today, over 2,000 individuals around the globe share their talents and energy to enable the most immersive experiences that technology can deliver.
About the Role
Use your creative instincts to prototype new entertainment experiences Working towards a Master's degree in Computer Science or a related field; recent grads who are within 6 months of graduation are also eligible to apply. Demonstrable proficiency in C/C++ working with audio or video processing libraries Demonstrable proficiency in software test development and automated test frameworks (e.g. pytest, Googletest) Demonstrable proficiency in Python An understanding of continuous integration/continuous delivery principles and practices Familiarity with Scrum or Kanban principles and practices Familiarity with the open-source community, including libraries, licenses, and best practices Familiarity with gaming content creation tools, such as Unity and Unreal game editors Effusive passion for movies, music, and video games!
Key Skills
C/C++Audio ProcessingVideo ProcessingSoftware Test DevelopmentAutomated Test FrameworksPythonContinuous IntegrationContinuous DeliveryScrumKanbanOpen-source CommunityGaming Content CreationUnityUnrealMoviesMusicVideo Games
Categories
EngineeringCreative & MediaTechnologySoftware
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