INTERNSHIP DETAILS

UX Research Intern

CompanyDolby
LocationSan Francisco
Work ModeOn Site
PostedJanuary 28, 2026
Internship Information
Core Responsibilities
The intern will conduct competitive analyses, heuristic evaluations, and assist in programming surveys and tests. They will also support participant selection, note-taking during sessions, and help create research artifacts.
Internship Type
full time
Company Size
2012
Visa Sponsorship
No
Language
English
Working Hours
40 hours
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About The Company
We're the rain on the roof in a movie. The music flowing through your earbuds when you're at the gym. The footsteps lurking behind you in a video game. The voice of a colleague on a call who seems to be right next to you. The sight of a breathtakingly bright and vivid sunset on your TV. Making experiences come alive through technology is what we do. It's been our mission since day one. It began with our founder, Ray Dolby, a visionary scientist and inventor. As a young engineer and music lover, he was driven to improve the listening experience. And with that simple motivation, plus countless hours of experimentation, he created a solution—a solution that was elegant and practical, highly sophisticated, and wholly devoted to the artist's vision. Even as we've become a global company, Dolby Laboratories continues to reflect Ray Dolby's values. Here, science meets art. And high tech goes far beyond computer code. Founded in 1965 and headquartered in San Francisco, Dolby has grown into a leading global innovator and developer of audio, imaging and voice technologies for cinema, home theaters, PCs, mobile phones, and games. Our products include Dolby Digital Plus, TrueHD, Dolby Voice, Dolby Atmos and Dolby Vision. Today, over 2,000 individuals around the globe share their talents and energy to enable the most immersive experiences that technology can deliver.
About the Role
Competitive analyses Heuristic evaluations Site maps/user flow maps Programming surveys/unmoderated tests into research platform Run simple evaluative studies/simple interviews once comfortable Draft research plans/session guides and participant recruitment screeners Support participant selection and scheduling Note taking live sessions Assisting data analysis/synthesis Support creating artifacts (personas, journey maps, etc.) and report writing Working towards a Bachelor's in Human-Computer Interaction, Psychology, Cognitive Science, Design, or related field; recent grads who are within 6 months of graduation are also eligible to apply. Currently enrolled in an undergraduate program (Human-Computer Interaction, Psychology, Cognitive Science, Design, or related field). Basic understanding of UX principles and user-centered design. Familiarity with qualitative research methods (interviews, usability testing) is a plus. Strong organizational skills and attention to detail. Ability to communicate clearly and work collaboratively. Comfortable with common productivity tools (e.g., Office, Teams) Interest in learning and applying UX research practices in a professional setting. Coursework or projects related to UX research. Experience with tools like Figma, Miro, survey platforms (optional). Located in the San Francisco Bay Area for potential in-person collaboration.
Key Skills
UX PrinciplesUser-Centered DesignQualitative Research MethodsOrganizational SkillsAttention to DetailCommunicationCollaborationProductivity ToolsFigmaMiroSurvey Platforms
Categories
TechnologyCreative & MediaEducationConsultingData & Analytics