INTERNSHIP DETAILS

Sony Immersive Music Studio Summer Associate 2026

CompanySony Music Global Job Board
LocationLos Angeles
Work ModeOn Site
PostedFebruary 27, 2026
Internship Information
Core Responsibilities
Summer Associates will work hand-in-hand with music and entertainment executives to develop next generation immersive content experiences over ten weeks. Responsibilities include developing and showcasing at least one original project using emerging technologies like Unreal Engine and generative AI.
Internship Type
full time
Salary Range
$35 - $45
Company Size
9843
Visa Sponsorship
No
Language
English
Working Hours
40 hours
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About The Company
At Sony Music Entertainment, we fuel the creative journey. We’ve played a pioneering role in music history, from the first-ever music label to the invention of the flat disc record. We’ve nurtured some of music’s most iconic artists and produced some of the most influential recordings of all time. Today, we work in more than 70 countries, supporting a diverse roster of international superstars, developing and independent artists, and visionary creators. From our position at the intersection of music, entertainment, and technology, we bring imagination and expertise to the newest products and platforms, embrace new business models, employ breakthrough tools, and provide powerful insights that help our artists push creative boundaries and reach new audiences. In everything we do, we’re committed to artistic integrity, transparency, and entrepreneurship. Sony Music Entertainment is a member of the Sony family of global companies.
About the Role

About Sony Music Entertainment

At Sony Music Entertainment, we fuel the creative journey. We’ve played a pioneering role in music history, from the first-ever music label to the invention of the flat disc record. We’ve nurtured some of music’s most iconic artists and produced some of the most influential recordings of all time.

Today, we work in more than 70 countries, supporting a diverse roster of international superstars, developing and independent artists, and visionary creators. From our position at the intersection of music, entertainment, and technology, we bring imagination and expertise to the newest products and platforms, embrace new business models, employ breakthrough tools, and provide powerful insights that help our artists push creative boundaries and reach new audiences. In everything we do, we’re committed to artistic integrity, transparency, and entrepreneurship.

Sony Music Entertainment is a member of the Sony family of global companies.

Sony Immersive Music Studios, based in Culver City, CA is focused on reimagining music through creativity and technology.  We create and distribute exciting new immersive experiences for music fans around the world using real-time 3D software.  We are looking for passionate creators who want to reimagine music and lead a new era of entertainment. 

This summer, we are sponsoring a 10-week innovation program and are seeking a select number of undergraduate and graduate students from both technical and creative fields of study. Over the course of ten weeks (beginning June 1, 2026 and ending August 7, 2026), participating Summer Associates will have the unique opportunity to work hand-in-hand with music and entertainment executives to develop next generation immersive content experiences.  

If you are interested in developing immersive content experiences with a focus on the latest real-time 3D software, audiovisual interactivity, storytelling and generative AI, this role is for you.

The Summer Associate will have the opportunity to apply technical and creative expertise and contribute to emerging content projects that support Sony Immersive Music Studios’ global businesses. You will work within a small team people and be responsible for developing and showcasing at least one original project as outlined by an assigned managing executive. 

Responsibilities
During the program, the Summer Associates will be able to:

  • Gain hands-on experience working with a diverse set of emerging technologies associated with Unreal Engine and related to immersive music-based experiences.
  • Explore ethical generative AI tools and AI assisted workflows and apply them to assist in the creation of compelling audiovisual music experiences. 
  • Develop an original immersive music experience focused on cloud gaming, using mobile phones as the controller.
  • Have access to, and build with, released and unreleased tools and technologies.
  • Receive guidance and mentorship from senior Sony Immersive Music Studios executives.
  • Gain business knowledge about how the music business functions.
  • Meet with Sony executives from various business units, as well as guest speakers from leading content/technology companies.
  • Showcase final projects to a panel of Sony executives at the program’s end.

Qualifications for the Summer Associate will include demonstrated capabilities in some aspects of the following areas

  • Working knowledge of Unreal Engine and its key components such as Niagara, Lumen, Sequencer, Metahuman, Blueprints and next generation creator tools.
  • Experience building gameplay systems and mechanics.
  • Technical art experience with a focus on implementing VFX systems and 3D assets.
  • Experience designing high quality original characters using Metahuman, including hair and cloth simulation and facial capture using Metahuman Animator.
  • Understanding and experience with generative AI tools and techniques.
  • Demonstrated experience in 2D or 3D art, animation, texturing or UX/UI experience design using tools such as Maya, Blender, Substance, 3DS Max and Adobe Creative Suite.
  • Experience creating high quality cinematics in UE5, including environments, props, characters, lighting, VFX and virtual cameras.  
  • Demonstrated experience creating and implementing visual effects, custom shaders and materials.
  • Familiarity with at least one of the following: real-time lighting, shading, composition, 3D asset creation or 2D painting.
  • Strong artistic and aesthetic skills, principles, POV and art fundamentals.
  • Ability to quickly prototype and iterate.
  • Experience with Perforce a plus.
  • Passion for building immersive environments with a focus on music.
  • Self-motivated with drive for excellence.
  • Excellent team player, collaborator and communicator.

 

BEFORE YOU APPLY

Please review the following information. Proof of eligibility and acceptance of these terms will be required during the application process and during the mandatory background check process.

WHAT WE GIVE YOU

  • You join an inclusive, collaborative and global community where you have the opportunity to channel your passion every day  
  • A modern office environment designed to foster productivity, creativity, and teamwork empowering you to bring your best
  • Investment in your professional growth and development enabling you to thrive in our vibrant community.  
  • The space to accelerate progress, positively disrupt, and create what happens next.

Sony Music is committed to providing equal employment opportunity for all persons regardless of age, disability, national origin, race, color, religion, sex, sexual orientation, gender, gender identity or expression, pregnancy, veteran or military status, marital and civil partnership/union status, alienage or citizenship status, creed, genetic information or any other status protected by applicable federal, state, or local law.

The anticipated annual base salary does not include any other compensation components or other benefits that an individual may be eligible for.  The actual base salary offered depends on a variety of factors, which may include as applicable, the qualifications of the individual applicant for the position, years of relevant experience, specific and unique skills, level of education attained, certifications or other professional licenses held, and the location in which the applicant lives and/or from which they will be performing the job.
California Pay Range
$35$45 USD
Key Skills
Unreal EngineNiagaraLumenSequencerMetahumanBlueprintsGenerative AIVFX Systems3D AssetsFacial CaptureMayaBlenderSubstance3DS MaxAdobe Creative SuitePerforce
Categories
Creative & MediaSoftwareArt & DesignTechnologyEngineering