INTERNSHIP DETAILS

Software Engineer Intern

CompanyNiantic Spatial
LocationSan Francisco
Work ModeRemote
PostedFebruary 20, 2026
Internship Information
Core Responsibilities
Interns will be embedded into specialized tracks focusing on scaling AI infrastructure, developing computer vision features like Gaussian Splatting, or building high-throughput backend services for geospatial data processing. Projects involve scaling training pipelines, optimizing GPU workloads, prototyping CV features, or developing production-grade microservices in Go or C++.
Internship Type
intern
Salary Range
$48 - $70
Company Size
Not specified
Visa Sponsorship
No
Language
English
Working Hours
40 hours
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About The Company

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About the Role

At Niantic Spatial, we’re building the future of geospatial AI. Powered by a proprietary database of over 30 billion posed images and a groundbreaking third-generation digital map, we’re developing the spatial brain that helps both humans and machines understand, navigate, and engage with the physical world. Our mission is to move beyond static data, creating a living model of the world that allows AI to comprehend, reason, and operate within real-world environments at scale.

We are looking for exceptional interns to join our AI Infrastructure, Applied Computer Vision, and Backend Software Engineering teams for Summer 2026. Rather than a generic internship, you will be embedded into one of three specialized tracks that form the backbone of our Large Geospatial Model (LGM).

*Choose Your Track: You will be asked to select your primary track during the application process.

Track 1: AI Infrastructure (ML)

Focus: Scaling the "Brain"

You won't just train models; you’ll build the high-throughput systems and distributed pipelines that allow our LGM to ingest petabytes of spatial data.

  • Key Projects: Scaling AI training pipelines for billions of images/3D data points, optimizing GPU workloads, and building distributed systems to minimize latency in foundation model training.

  • Best For: Students obsessed with PyTorch, distributed computing (Ray/Spark), and high-performance system architecture.

Track 2: Applied Computer Vision (CV)

Focus: The "Eyes" and "Senses"

Contribute to our "Reconstruct," "Understand," and "Localization" pillars by bridging the gap between academic research and planet-scale production.

  • Key Projects: Prototyping features for Gaussian Splatting, Structure from Motion (SfM), Visual Positioning Systems (VPS), or semantic mesh generation.

  • Best For: Students with strong foundations in 3D geometry, camera models, and deep learning (PyTorch/JAX).

Track 3: Backend Software Engineering

Focus: The "Nervous System"

Build and maintain the high-throughput services that process vast amounts of visual data and provide centimeter-level positioning to users globally.

  • Key Projects: Developing microservices in Go or C++, building data ingestion pipelines, and improving system observability and performance monitoring.

  • Best For: Pragmatic coders who love building clean, tested, production-grade APIs and scalable backend architecture.

Core Requirements (All Tracks)

  • Education: Currently pursuing a BS or MS in Computer Science, Robotics, Systems Engineering, Computer Vision or a related field.

  • Coding: Strong proficiency in Python (all tracks) or C++ / Go (Infrastructure & Backend tracks).

  • The Physical AI Mindset: A deep curiosity about how AI interacts with the real world, from 3D reconstruction to geospatial navigation.

  • Commitment: Ability to work a minimum 4 days per week in the San Francisco office.

Plus if (All Tracks)

  • Experience with Cloud Infrastructure (Kubernetes, AWS/GCP, Docker).

  • Knowledge of CUDA or high-performance parallelization.

  • Open-source contributions to libraries like OpenCV, COLMAP, or PyTorch.

  • Prior experience with robotics, XR, or autonomous systems.

Candidate Privacy Policy

I understand that by submitting my job application, the information I provide as part of that application will be used in accordance with Niantic Spatial’s Privacy Notice for Job Applicants and Candidates.

If required by law, by submitting my job application I consent to the processing of my information as described in that Notice, including processing information I voluntarily disclose to Niantic Spatial, such as health or medical information, race or ethnicity data, and sexual orientation data, and, in limited circumstances sharing information with third parties such as references and other third parties that assist in the hiring process.


Niantic Spatial is an equal opportunity employer. Individuals seeking employment at Niantic Spatial are considered without regard to race, color, ancestry, national origin, religion, creed, age, gender (including pregnancy, childbirth, breastfeeding or related medical conditions), marital status, physical or mental disability, medical condition, genetic information, military or veteran status, gender identity, gender expression, sexual orientation, or any other protected category under applicable laws. Niantic Spatial will also consider qualified applicants with criminal histories in accordance with applicable laws. Please contact your recruiter if you want to request an accommodation for the job application or interview process.

Key Skills
PyTorchDistributed ComputingRaySparkHigh-Performance System Architecture3D GeometryCamera ModelsDeep LearningJAXGoC++MicroservicesKubernetesAWSGCPDocker
Categories
EngineeringSoftwareScience & ResearchData & Analytics