INTERNSHIP DETAILS

Decima Editor Programmer Intern

CompanyGuerrilla Games
LocationAmsterdam
Work ModeOn Site
PostedApril 8, 2026
Internship Information
Core Responsibilities
You will join the Decima Tools team to develop, extend, and optimize game content creation tools. You will be responsible for the full lifecycle of your project, from gathering requirements and technical design to implementation and testing.
Internship Type
full time
Company Size
430
Visa Sponsorship
No
Language
English
Working Hours
40 hours
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About The Company
As one of Europe's leading game development studios, Guerrilla has continually pushed the boundaries of technical and artistic excellence since its inception in 2003. Today, the studio employs 400 professionals from 25 different nationalities. Guerrilla’s state-of-the-art offices are located in the cultural and historical heart of Amsterdam, The Netherlands — a great place to work and play. Guerrilla was founded as the result of a merger between three smaller Dutch studios: Lost Boys Games, Orange Games and Digital Infinity. In 2005, it was acquired by Sony Interactive Entertainment after the release of Killzone on PlayStation 2. In the decade that followed, Guerrilla expanded Killzone into a successful franchise with a handheld spin-off and three sequels. Guerrilla's next title, released for PlayStation 4 in 2017 and for PC in 2020, is the critically and popularly acclaimed open world action-RPG Horizon Zero Dawn. The studio released its sequel Horizon Forbidden West in February 2022, with the Burning Shores expansion in 2023. This year, Guerrilla also released the PSVR2 title, Horizon Call of the Mountain.
About the Role

Are you ready for an exciting opportunity at Guerrilla? This is your chance to hone your skills, and get hands-on experience at the biggest Game Studio in The Netherlands!

INTERNSHIPS AT GUERRILLA

At Guerrilla we're a passionate team of creators, storytellers, and innovators who thrive on breaking boundaries and creating adventures that captivate players. As an intern at Guerrilla, you will immerse yourself in the world of game development. From collaborating with industry leaders to working on cutting-edge projects, you'll gain hands-on experience in various aspects of game creation.

OUR DECIMA TOOLS TEAM

The Tools Team is one of Guerrilla's Decima Engine teams and is the owner of the Decima Editor and its underlying technology stack. We tackle a wide variety of challenges to make the Engine easier and more effective to use, both for end users and tool developers throughout Guerrilla. To achieve this we design, develop, and maintain the foundation of the Decima Editor experience. We’ve built a comprehensive set of re-usable Editor Components and Editor Services. These components, together with our UI Framework and Editor 3D Viewport, are commonly referred to as the Decima Tools Framework.

We are proud of creating an innovative, powerful toolset and of supporting other teams of programmers, artists, and designers to achieve their vision!

WHAT YOU WILL DO

  • As a fully integrated part of the Decima Tools team, you’ll be joining in all regular team activities, with a dedicated team member assigned to mentor and support you
  • Work on a dedicated project, either a new tool or extend and optimize existing ones, to accelerate content creation workflows
  • Be responsible for all aspects of the project from gathering requirements and writing a technical design to implementation,
  • testing, roll-out and documentation

The specifics of the intern assignment depend on the skill, experience and interests of the intern, but it will be relevant to Guerrillas products that are currently in development and/or future releases.

WHO YOU ARE

In order to qualify for an internship at Guerrilla, you must be:

  • Currently enrolled in a Dutch school within a relevant field of study
  • Able to work on-site in our Amsterdam studio
  • Available for an Internship from the 1st of 2026

Additionally, we'd love to hear from you if you have:

  • Experience developing in (game) content creation tools in C++
  • Knack for tools design, passion about developer workflows and an eye for usability
  • A mindset to develop high performant and extensible frameworks

INTERESTED?

If you think you’re up for the challenge, we’d love to hear from you! You can apply by hitting the “apply now” button. Be sure to submit your CV, cover letter, and examples of relevant work. Be sure to submit your CV, cover letter, and examples of relevant work. The deadline for application submission is 24th April.

Please note: This position is based in our studio in the heart of Amsterdam. You must be in commuting distance from the studio and able to work in the Netherlands in order to qualify for the internship

 

At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.

As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.

We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Key Skills
C++Game developmentTools designSoftware engineeringUI framework3D viewportTechnical designWorkflow optimizationSoftware testingDocumentationEngine developmentFramework development
Categories
SoftwareTechnologyCreative & MediaEngineering