INTERNSHIP DETAILS

Software Development Engineer Intern

CompanyDolby Laboratories, Inc.
LocationSunnyvale
Work ModeOn Site
PostedJune 11, 2026
Internship Information
Core Responsibilities
Contribute to the design and development of the Dolby Vision device SDK and build software tools for imaging and video-processing workflows. Implement low-level software modules in Embedded C/C++ and use Python for automation and internal tool development.
Internship Type
full time
Salary Range
$50 - $55
Company Size
1987
Visa Sponsorship
No
Language
English
Working Hours
40 hours
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About The Company
We're the rain on the roof in a movie. The music flowing through your earbuds when you're at the gym. The footsteps lurking behind you in a video game. The voice of a colleague on a call who seems to be right next to you. The sight of a breathtakingly bright and vivid sunset on your TV. Making experiences come alive through technology is what we do. It's been our mission since day one. It began with our founder, Ray Dolby, a visionary scientist and inventor. As a young engineer and music lover, he was driven to improve the listening experience. And with that simple motivation, plus countless hours of experimentation, he created a solution—a solution that was elegant and practical, highly sophisticated, and wholly devoted to the artist's vision. Even as we've become a global company, Dolby Laboratories continues to reflect Ray Dolby's values. Here, science meets art. And high tech goes far beyond computer code. Founded in 1965 and headquartered in San Francisco, Dolby has grown into a leading global innovator and developer of audio, imaging and voice technologies for cinema, home theaters, PCs, mobile phones, and games. Our products include Dolby Digital Plus, TrueHD, Dolby Voice, Dolby Atmos and Dolby Vision. Today, over 2,000 individuals around the globe share their talents and energy to enable the most immersive experiences that technology can deliver.
About the Role

Join the leader in entertainment innovation and help us design the future. The Dolby U internship program offers impactful, project-based work experience in a collaborative, creative environment where you work side by side with industry leaders. Amplify your insatiable curiosity by implementing real-world solutions that revolutionize how people communicate and how entertainment is created, delivered, and enjoyed worldwide. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work. For any student seeking to gain invaluable expertise through meaningful, personal contributions, we invite you to join us in continuing to design a future where technology meets entertainment!

 

Dolby’s consumer entertainment and cinema businesses are bringing Dolby’s breakthrough technologies, powering the world’s top movies, TV shows, music, games, and live sports to more places around the world across a wider range of consumer experiences and devices.

 

 

At Dolby, science meets art, and high tech means more than computer code. As part of our team, you’ll contribute to technology that impacts entertainment experiences worldwide—from movie theaters to smartphones. 

 

We welcome aspiring engineers who are curious about how pixels are processed and who enjoy solving technical challenges collaboratively. 

 

Our state‑of‑the‑art R&D environment combines the resources of a global organization with the supportive feel of a close‑knit team. You’ll participate in developing, implementing, testing, and supporting imaging and video‑processing technologies—including Dolby Vision—alongside experienced engineers who will help guide your professional growth. 

 

Responsibilities 

  • Contribute to the design and development of the Dolby Vision device SDK for a range of home entertainment platforms (TVs, STBs, AVRs). 

  • Build and refine software tools that support imaging and video‑processing workflows for internal teams and external partners. 

  • Develop and extend test automation frameworks to validate SDK functionality and ensure reliable video‑processing performance. 

  • Implement and improve low‑level software modules in Embedded C and C++, with emphasis on efficiency and smooth hardware‑software interaction. 

  • Use Python to build internal tools, automate engineering tasks, and enhance development efficiency. 

  • Collaborate with senior engineers to integrate new imaging features and contribute to architectural discussions. 

  • Explore opportunities to use AI‑ and LLM‑based techniques to support code development, log analysis, and automated testing. 

 

Qualifications 

  • Currently enrolled in a degree program in Computer Science, Electrical Engineering, or a related field, with interest in imaging, video, or signal processing. 

  • A portfolio of academic, personal, open‑source, or professional projects that demonstrates your development experience. 

  • Ability to learn new concepts effectively and apply them to real‑world software challenges. 

  • Experience with C and C++ fundamentals, including system‑level programming, memory management, and data structures. 

  • Experience using Python for automation, tool development, or data processing is helpful. 

  • Familiarity with embedded systems or hardware‑software interaction is a plus. 

  • Familiarity with AI coding assistants or LLM‑based engineering workflows is a plus. 

  • We understand that applying to internships can feel overwhelming—especially for candidates new to the field or without prior industry experience. We encourage you to share relevant coursework, projects, volunteer work, and extracurricular experiences. 

 

 

Eligibility: 

 

Working towards a Bachelor’s or Master's degree in Computer Science, Electrical Engineering, or a related field; recent grads who are within 6 months of graduation are also eligible to apply. Must be available to work full-time Monday – Friday for 6 months between September 2026- March 2027. 

 

Start dates for the internship are as follows: (*note* this date is not flexible) 

  • September 21, 2026 

 

 

 

The San Francisco/Bay Area base hourly range for this internship position is $50-55/hr and can vary if outside of this location. Our hourly ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific hourly range and perks and benefits for your location during the hiring process.

 

Interested in finding your next role at Dolby? More information and guided steps on this process, including building your career profile and interests, can be found in our Internal Mobility article on PeopleCare portal.

You can also reach out directly to the recruiter listed on the job posting or PeopleCare if you have any questions on the process.

Key Skills
CC++PythonEmbedded SystemsSystem-level ProgrammingMemory ManagementData StructuresTest AutomationSDK DevelopmentImaging and Video ProcessingAI Coding AssistantsLLM-based Engineering
Categories
SoftwareEngineeringTechnologyScience & ResearchCreative & Media
Benefits
Flexible Work ApproachCompensation and Benefits